var delay=10000 //set delay in miliseconds
var curindex=0
var randomimages=new Array()
	randomimages[0]="images/ca/1.jpg"
	randomimages[1]="images/ca/3.jpg"
	randomimages[2]="images/ca/2.jpg"
var preload=new Array()
for (n=0;n<randomimages.length;n++)
{
	preload[n]=new Image()
	preload[n].src=randomimages[n]
}
document.write('<a href="../products.htm"><img name="defaultimage" src="'+randomimages[Math.floor(Math.random()*(randomimages.length))]+'" border="0"></a>')
function rotateimage()
{
if (curindex==(tempindex=Math.floor(Math.random()*(randomimages.length)))){
curindex=curindex==0? 1 : curindex-1
}
else
curindex=tempindex
document.images.defaultimage.src=randomimages[curindex]
}
setInterval("rotateimage()",delay)
